You’re new to live event streaming, but you know how to use a camcorder, so the event plan- ner put you in charge of streaming the event
to Facebook Live, You Tube Live, or a similar service.
You’re wondering, “What the heck do I need to get
the stream to the service?” Fortunately for you, you’ve
got a lot of options, which we’ll cover in this article.
There are many ways to segment these options, but
we’re focusing on three scenarios. In the first, you
have Ethernet and power and are shooting with a single camera; in the second, you have Ethernet and power and are shooting with multiple cameras; and in the
third you have neither Ethernet nor power and are
shooting with a single camera.
The Basics of Connecting
Before we get started, there’s one techie thing you
need to know. That is, excepting encoders purpose-built
for a single service, any encoder should be able to com-
municate with any service. How easy it is to connect to
that service will vary from encoder to encoder.
Specifically, to connect to any service, you’ll need
to provide the server URL and a stream name to your
encoder. With some encoders, you’ll have to manually
type in the server URL and stream name, and perhaps
even a login name and password. It’s not rocket sci-
ence, but it can be a pain when adding letters, num-
bers, and symbols via a device joystick and buttons,
which never seems to go right the first time. You may
also have to manually configure parameters like res-
olution and data rate of the encoded stream.
Encoders that you can access via a computer or mo-
bile device will usually let you log in to the service and
then manage credentials automatically in the back-
ground. During this process, the encoder will also se-
lect an encoding template that’s customized for the
By Jan Ozer