WebRTC has been with us for the past 6 years, and it has certainly grown in adoption and popularity during that time. But how and
where, exactly, does WebRTC fit into the world of media streaming? And while we’re at it, what should we
expect of it in 2018?
WebRTC is a combined IETF and W3C specification
that is being rolled out as part of HTML5. In essence,
WebRTC enables sending voice, video, and any other
arbitrary data directly across browsers in real time.
servers to be used when needed, and you’ve got yourself a video chat service.
The focus of WebRTC and the developers using it
is usually on handling remote video chat meetings,
either one-on-one or group calls. That is also the pri-
mary focus of web browsers in their support of Web-
RTC. So how did WebRTC become so interesting in
the media streaming space in the past year?
There are several contributing factors here:
• Flash is dying, and this is being accelerated by
modern browsers limiting its use and availability,
along with Adobe’s plan to reach Flash’s end-of-
life by the end of 2020.
• MPEG-DASH and HLS implementations usually
come with latency limitations. More often than
not, a delay of 10 seconds or more is apparent
with these streaming technologies.
• Live and interactive are becoming more and
more important. We see it with Facebook Live,
Microsoft Mixer, and other streaming services.
The State of
By Tsahi Levent-Levi