object-based, and the decision about which assets
to render for the viewer’s action or device occurs
some 16 milliseconds before it appears,” says BBC
research engineer Matthew Shotton. “The real-time
nature of gaming at the point of consumption ex-presses what we are trying to achieve with OBB.”
MIT devotes a study group to object-based media, and its head and principal research scientist,
V. Michael Bove, agrees that video games are an inherently object-based representation. “Provided the
rendering capacity of the receiving device is known,
this is proof that object-based media can be transmitted,” he says. The catch is that this only works provided the video is originated as an object.
As broadcast and
is showing the way
to the future.
V. Michael Bove,
scientist at MIT’s
study group, says
that video games
offer an object-based
lesson for video.
of the receiving
device is known,
this is proof that
can be transmitted.”